The register storage class specifier

The register storage class specifier indicates to the compiler that the object should be stored in a machine register. The register storage class specifier is typically specified for heavily used variables, such as a loop control variable, in the hopes of enhancing performance by minimizing access time. However, the compiler is not required to honor this request. Because of the limited size and number of registers available on most systems, few variables can actually be put in registers. If the compiler does not allocate a machine register for a register object, the object is treated as having the storage class specifier auto.

An object having the register storage class specifier must be defined within a block or declared as a parameter to a function.

The following restrictions apply to the register storage class specifier:

C++ only

Unlike C, C++ lets you take the address of an object with the register storage class. For example:

   register int i;
   int* b = &i;      // valid in C++, but not in C
End of C++ only


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