When you have created amessage map, you can edit it using the Graphical Data Mapping editor.
You use the Graphical Data Mapping editor to map (or connect) elements of input objects to elements of output objects. Then for each mapping, you can create a transform, which performs an action on the data of the input element and puts the result in the output element. The input objects are on the left side in the Graphical Data Mapping editor, and the output objects are on the right.
You can do any of the following editing tasks in the Graphical Data Mapping editor:
Configure the input and output message assembly in a message map by using the Graphical Data Mapping editor. For more information, see Advanced editing in a message map.
Configure mapping transforms in your message map. For more information, see Setting the value of an output element by using a transform or a function.