z/OS TSO/E REXX User's Guide
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Label

z/OS TSO/E REXX User's Guide
SA32-0982-00

A label, such as Game1: (line 5), is a symbolic name followed by a colon. A label can contain either single- or double-byte characters or a combination of single- and double-byte characters. (Double-byte characters are valid only if you have included OPTIONS ETMODE as the first instruction in your exec.) A label identifies a portion of the exec and is commonly used in subroutines and functions, and with the SIGNAL instruction. More about the use of labels appears in Writing Subroutines and Functions and SIGNAL Instruction.

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