Identifying a window

You must identify the window through which you will view the object. The window is a virtual storage area in your address space. You are responsible for obtaining the storage, which must meet the following requirements:

To identify the window, use the window_name parameter. The value supplied for window_name must be the symbolic name you assigned to the window storage area in your program.

Defining a window in this way provides one window through which you can view the object. To define multiple windows that provide simultaneous views of different parts of the object, see Defining multiple views of an object.