z/OS ISPF Messages and Codes
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Terminal I/O error codes

z/OS ISPF Messages and Codes
SC19-3622-00

Below is a list of terminal I/O error codes that you may see while using ISPF.
  • ISPF screen output error code
    41
    TPUT return code not equal to 0 or 8
  • ISPF screen input error code
    21
    TGET return code other than 0, 4, or 8.
    22
    Input stream size greater than input buffer size or 0.
    23
    Unknown attention identifier (AID).
    24
    Invalid input AID.
    25
    Input stream size invalid for input AID.
    26
    Input cursor location not within physical screen.
    28
    First byte of input buffer field not an SBA (invalid input data).
    31
    Byte preceding the physical screen field is past the end of the physical screen (input data from invalid screen position).
    32
    Byte preceding the physical screen field is not an input attribute (input data from invalid screen position).
    33
    Physical screen field not defined on panel (input data from invalid screen position).
    51
    Physical screen field attribute not found in logical screen.
    52
    Byte preceding logical screen field is not an input attribute.
    55
    Physical screen size is greater than corresponding logical screen size.
Note:
  1. The physical screen size is determined by ISPF during initialization.
  2. The input buffer size is a variable based on the physical screen size.
  3. The logical screen is the same size as the physical screen, and is the size that the processor task uses for screen I/O. When the 3290 is running in 62 X 160 partition mode, the SPLITV command makes the logical screen width equal to 80. When a 3278 mod 5 is running in standard mode, the logical screen size is 24 X 80.
  4. Only part of the logical screen appears on the physical screen when ISPF is running in split-screen mode. When the 3290 is running in 62 X 160 partition mode, the entire logical screen may be visible, depending on the position of the horizontal split line.
  5. An input buffer field extends from an SBA to either the next SBA or the end of the input buffer.
  6. A physical screen field extends from the location indicated in the input buffer SBA to the location of the next attribute byte in the physical screen.

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