Mapping variant characters for z/OS XL C/C++

If you are running a programmable workstation using host emulation software, you must:

  1. Remap the hexadecimal values for the variant characters. Remapping will send the values that are correct for the installed z/OS® XL C/C++ compiler to the host system. For instructions, see Specifying the appropriate code page for the compiler.
  2. Ensure that your current keyboard input generates the hexadecimal values that are expected by the z/OS XL C/C++ compiler and its library. For instructions, see Testing the display of variant characters.
  3. Enable your ISPF editor to support local use of variant characters. For instructions, see Inserting and viewing square brackets during an ISPF edit session.
Note: See LOCALE|NOLOCALE and other appropriate sections in z/OS XL C/C++ User's Guide for information on the option and the list of IBM-supported locales available for use at compile time or run time. The default C locale is supported by code page IBM-1047; therefore the default encoding of variant characters is as shown in Figure 1. Consult your system programmer for the coded character set that your installation uses.