Objects and libraries

Tasks and concepts specific to objects and libraries include performing functions on objects, creating libraries, and specifying object authority.

An object is a named storage space that consists of a set of characteristics that describes the object and, in some cases, data. An object is anything that exists in and occupies space in storage and on which operations can be performed. The attributes of an object include its name, type, size, the date it was created, and a description provided by the user who created the object. The value of an object is the collection of information stored in the object. The value of a program, for example, is the code that makes up the program. The value of a file is the collection of records that makes up the file. The concept of an object provides a term that can be used to refer to a number of different items that can be stored in the system, regardless of what the items are.
Note: Objects can reside in both libraries and directories. (Previously, an object could reside only in a library.) This topic contains information only about objects residing in libraries.