z/OS Communications Server: IP Sockets Application Programming Interface Guide and Reference
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BIND

z/OS Communications Server: IP Sockets Application Programming Interface Guide and Reference
SC27-3660-00

In a server program, the BIND macro normally follows a SOCKET macro to complete the new socket creation process.

The BIND macro can specify the port or let the system choose the port. A listener program should always bind to the same well-known port so that clients know the socket address to use when issuing a CONNECT, SENDTO, or SENDMSG request.

In addition to the port, the application also specifies an IP address on the BIND macro. Most applications typically specify a value of 0 for the IP address, which allows these applications to accept new TCP connections or receive UDP datagrams that arrive over any of the network interfaces of the local host. This enables client applications to contact the application using any of the IP addresses associated with the local host.

Alternatively, an application can indicate that it is interested in receiving new TCP connections or UDP datagrams that are targeted towards only a specific IP address associated with the local host. This can be accomplished by specifying the IP address in the appropriate field of the socket address structure passed on the NAME parameter.

Tip: Even if an application specifies the value 0 for the IP address on the BIND, the system administrator can override that value by specifying the BIND parameter on the PORT reservation statement in the TCP/IP profile. The effect of this override is similar to the effect of the application specifying an explicit IP address on the BIND macro. For more information, see z/OS Communications Server: IP Configuration Reference.
The following requirements apply to this call:
Read syntax diagramSkip visual syntax diagram
>>-EZASMI--TYPE=BIND--,S--=--+-number---+----------------------->
                             +-address--+   
                             +-*indaddr-+   
                             '-(reg)----'   

>--,NAME--=--+-address--+--,ERRNO--=--+-address--+-------------->
             +-*indaddr-+             +-*indaddr-+   
             '-(reg)----'             '-(reg)----'   

>--,RETCODE--=--+-address--+--+---------------------------+----->
                +-*indaddr-+  +-,ECB--=--+-address--+-----+   
                '-(reg)----'  |          +-*indaddr-+     |   
                              |          '-(reg)----'     |   
                              '-,REQAREA--=--+-address--+-'   
                                             +-*indaddr-+     
                                             '-(reg)----'     

>--+-------------------------+--+------------------------+-----><
   '-,ERROR--=--+-address--+-'  '-,TASK--=--+-address--+-'   
                +-*indaddr-+                +-*indaddr-+     
                '-(reg)----'                '-(reg)----'     

Keyword
Description
S
Input parameter. A value or the address of a halfword binary number specifying the socket descriptor.
NAME

Input parameter. The IPv4 or IPv6 application provides a pointer to an IPv4 or IPv6 socket address structure. This structure specifies the port number and an IPv4 or IPv6 IP address from which the application can accept connections. Include the SYS1.MACLIB(BPXYSOCK) macro to get the assembler mappings for the socket address structure. The socket address structure mappings begin at the SOCKADDR label. The AF_INET socket address structure fields start at the SOCK_SIN label. The AF_INET6 socket address structure fields start at the SOCK_SIN6 label.

See Designing an iterative server program for more information.

The IPv4 socket structure must specify the following fields:

Field
Description
FAMILY
A halfword binary field specifying the IPv4 addressing family. For IPv4 the value is a decimal 2, indicating AF_INET.
PORT
A halfword binary field set to the port number that binds to the socket. The application can call the GETSOCKNAME macro after the BIND macro to discover the assigned port number.
IPv4-ADDRESS
A fullword binary field that is set to the 32-bit IPv4 Internet address, in network byte order, of the host machine.
RESERVED
Specifies eight bytes of binary zeros. This field is required, but not used.

The IPv6 socket structure must specify the following fields:

Field
Description
NAMELEN
A 1-byte binary field specifying the length of this IPv6 socket address structure. Any value specified by the use of this field is ignored when processed as input and the field is set to 0 when processed as output.
FAMILY
A 1-byte binary field specifying the IPv6 addressing family. For IPv6 the value is a decimal 19, indicating AF_INET6.
PORT
A halfword binary field set to the port number that binds to the socket. The application can call the GETSOCKNAME macro after the BIND macro to discover the assigned port number.
FLOW-INFO
A fullword binary field specifying the traffic class and flow label. This field must be set to 0.
IPv6-ADDRESS
A 16-byte binary field that is set to the 128-bit IPv6 Internet address, in network byte order, of the host machine.
SCOPE-ID
A fullword binary field which identifies a set of interfaces as appropriate for the scope of the address carried in the IPv6-ADDRESS field. A value of 0 indicates that the SCOPE-ID field does not identify the set of interfaces to be used, and can be specified for any address types and scopes. For a link scope IPv6-ADDRESS, SCOPE-ID can specify a link index which identifies a set of interfaces. For all other address scopes, SCOPE-ID must be set to 0.
ERRNO
Output parameter. A fullword binary field. If RETCODE is negative, ERRNO contains a valid error number. Otherwise, ignore ERRNO.

See Socket call error return codes for information about ERRNO return codes.

RETCODE
Output parameter. A fullword binary field that returns one of the following values:
Value
Description
0
Successful call.
-1
Check ERRNO for an error code.
ECB or REQAREA
Input parameter. This parameter is required if you are using APITYPE=3. It points to a 104-byte field containing:
For ECB
A 4-byte ECB posted by TCP/IP when the macro completes.
For REQAREA
A 4-byte user token (set by you) that is presented to your exit when the response to this function request is complete.
For ECB/REQAREA
The last 100 bytes is a storage field used by the interface to save the state information.
Note: This storage must not be modified until the macro function has completed and the ECB has been posted, or the asynchronous exit has been driven.
ERROR
Input parameter. The location in your program to receive control when the application programming interface (API) processing module cannot be loaded.
TASK
Input parameter. The location of the task storage area in your program.

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